Iphone Treasure Hunt Reinvented For Mobile Marketers

So we've been watching the iPhone App store closely of course - 10,000 apps 300 million downloads and counting. We've been wondering what the evolution would be, and in a sense it is turning into a subset of the mobile apps space as a whole. Discovery costs.

This is one of the most popular free mobile phone apps and it allows you to send free messages to fellow Skype users. The App currently works for iPhone, iPad, Android and Symbian (Nokia) platforms. Includes free video calls too, naturally.

Google Sky Map: You can see stars with this app after you point it to the clear night sky. You can see planets and constellations if there are, using GPS, clock and accelerometer.

Pay close attention to what your competitors are doing, this is a great way to gain an edge in social marketing. Don't follow their every move, if you do, you're going to blend in with them. You have to stand out from your competitors. Blending in means, at best, you'll be splitting customers; at worst, you'll lose them all.

1) Simplicity for the user. Convenient user interface. Keep in mind this main feature of a mobile application. It may be hard to reach, but the result is worth it - users will have get more info no reason to switch to another app. Whatever the functionality is - the simpler it's delivered, the better for you. All the content should be accessed in the simplest way possible. Let clients perform every action with ease, and you will not lose them. That is the thing that keeps Mobile Apps going and makes them popular.

There are countless things mobile applications can do to the whole mobile experience. They offer entertainment, information, and so much more. They allow us to customize our phones and make them more our own. They allow phones to adjust to us and not the other way around.

6) Support and updates. To build a long-standing app, you need to consider support and updates. Maintain the server. Ensure that your content is made up of up-to-date, relevant information. Besides content, it is vital to further update the app with fixes and new features in case of necessity.

This has generated a lot of discussion in particular about what Apple, or developers should do, but in the end when you build something that can only be sold in one store, you are at the mercy of that store and its policies. That is the price you pay to have Porting and Distribution solved for you (at least with Apple anyway). Will the Andriod Market or the Blackberry Application Storefront change this - or just continue to make Porting a headache?

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